UDEMY 2021 - The Ultimate Guide to 2D Mobile Game Development with Unity
- 1. UDEMY 2021 - Ultimate Css & JQuery Form Designing From Beginner to Expert
- 2. UDEMY 2021 - Ionic & Angular JS: Principles Of Mobile and Web Development
- 3. UDEMY 2021 - Node.js, Express & MongoDB Dev to Deployment
- 4. UDEMY 2021 - Scrum Advanced Software Development & Program Management
Created in partnership with Unity Technologies: Master C#, Unity Ads, 2D mobile game development, and publishing
What you’ll learn
Master intermediate C# concepts, including the Singleton Design Pattern, Abstract Classes, and Interfaces
Develop a complete 2D game from scratch using C# and Unity
Do you want to create the next big Android mobile game, but aren’t sure where to start? Are you curious about ad integration with mobile games? If so, look no further! The Ultimate Guide to 2D Mobile Game Development with Unity teaches you how to create profitable and engaging mobile apps. You’ll create a dungeon escape adventure game using 2D animations, while fine-tuning your C# programming skills with intermediate concepts like class inheritance, abstract classes, and interfaces! You’ll utilize the Singleton design manager to create powerful manager classes that help delegate actions in your game. You will learn how to monetize your game by integrating Unity Ads, and you’ll set up a system to reward the player for choosing to watch an ad! Finally, you will learn how to publish your app to the Google Play Store! By the end of this course, you will have experience with the complete mobile and software development life cycle, from game development, to testing, and publishing! You will have a fully finished, downloadable game to show off to your friends and family, or to add to your portfolio if you are pursuing mobile development professionally!
In this course, you will:
This course explores the 2D features of Unity through creation of a dungeon escape game with Unity ad implementation to generate revenue, and by publishing the game to the Google Play Store. The course begins with an introduction to TileMap, which gives developers the ability to paint different worlds! Students will then begin setting up the player for combat and developing attack systems found within popular hack & slash type games. Students will also develop a shop system that grants players the ability to purchase items. If the player can’t afford an item, they can choose to watch a Unity Ad in exchange for 100 gems! This way, players are rewarded for watching ads, helping make the game profitable. Throughout this course, students will explore intermediate to advanced topics in C#, including class inheritance, polymorphism, abstract classes, and interfaces, which help build modular systems within games and applications. This course has over 50 challenge activities, where students will create their own unique code base and improve problem solving skills.